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react-playground/node_modules/i18next-fs-backend/cjs/utils.js

77 lines
No EOL
2.2 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.debounce = debounce;
exports.defaults = defaults;
exports.getPath = getPath;
exports.pushPath = pushPath;
exports.setPath = setPath;
var arr = [];
var each = arr.forEach;
var slice = arr.slice;
function defaults(obj) {
each.call(slice.call(arguments, 1), function (source) {
if (source) {
for (var prop in source) {
if (obj[prop] === undefined) obj[prop] = source[prop];
}
}
});
return obj;
}
function debounce(func, wait, immediate) {
var timeout;
return function () {
var context = this;
var args = arguments;
var later = function later() {
timeout = null;
if (!immediate) func.apply(context, args);
};
var callNow = immediate && !timeout;
clearTimeout(timeout);
timeout = setTimeout(later, wait);
if (callNow) func.apply(context, args);
};
}
function getLastOfPath(object, path, Empty) {
function cleanKey(key) {
return key && key.indexOf('###') > -1 ? key.replace(/###/g, '.') : key;
}
var stack = typeof path !== 'string' ? [].concat(path) : path.split('.');
while (stack.length > 1) {
if (!object) return {};
var key = cleanKey(stack.shift());
if (!object[key] && Empty) object[key] = new Empty();
object = object[key];
}
if (!object) return {};
return {
obj: object,
k: cleanKey(stack.shift())
};
}
function setPath(object, path, newValue) {
var _getLastOfPath = getLastOfPath(object, path, Object),
obj = _getLastOfPath.obj,
k = _getLastOfPath.k;
if (Array.isArray(obj) && isNaN(k)) throw new Error("Cannot create property \"".concat(k, "\" here since object is an array"));
obj[k] = newValue;
}
function pushPath(object, path, newValue, concat) {
var _getLastOfPath2 = getLastOfPath(object, path, Object),
obj = _getLastOfPath2.obj,
k = _getLastOfPath2.k;
obj[k] = obj[k] || [];
if (concat) obj[k] = obj[k].concat(newValue);
if (!concat) obj[k].push(newValue);
}
function getPath(object, path) {
var _getLastOfPath3 = getLastOfPath(object, path),
obj = _getLastOfPath3.obj,
k = _getLastOfPath3.k;
if (!obj) return undefined;
return obj[k];
}